
To shake things up a little, you get the opportunity to play as keyblade wielders other than Sora, like Aqua, Roxas, and Riku, who have different fighting styles. A couple are new, but most of them play like they did before. Going through the motions rewards you with a few new scenes and battles that can play out differently. To make matters worse, you get thrown into a sequence you’ve already played through, fighting every Keyblade Graveyard boss in mostly the same places. Expect drawn-out explanations for all the hearts and vessels, more time-travel talk, and unresolved beats dangled in front of you as if they’ll be explained soon – but they won’t. I don’t want to spoil anything, but the overall story is incomprehensible and outlandish. However, to do so in this DLC, he sacrifices his corporeal form. Sora travels back in time to search for Kairi, hoping to alter the outcome of events. Re Mind takes you back to the Keyblade Graveyard sequence – the start of the base game’s final stretch. It offers flashes of worthwhile content, but Re Mind demands too much of players to see it. Instead, this add-on feels more like a director’s cut, with only a few new scenes and tweaks to battles.

Re Mind was an opportunity for Square Enix to provide additional context and shore up the story’s weaknesses. The core Kingdom Hearts III experience finally provided resolution to hanging threads, but the Re Mind DLC muddied those waters and made me feel toyed with. Afterward, regardless of who wins, Yozora awakens in a car while a closing narration ensues in his and Sora's voices, with the battle's victor saying, "None of this makes sense to me.Kingdom Hearts fans are used to crazy plot twists and cliffhangers that leave them with more questions than answers. If Sora wins, Yozora fades away before Sora returns to the Final World if Sora loses, Yozora crystallizes him and goes to the Final World instead. Yozora claims that he has been requested to save Sora, but questions his identity and battles him in Shibuya. There, Sora encounters Yozora, whom he recognizes as a character from the video game Verum Rex in Toy Box, and whom he learned about from the nameless girl. The "Secret Episode" focuses on Sora, who has become trapped in the Final World since his disappearance. During a visit to Radiant Garden, Riku analyzes digital copies of Sora and the Organization's members programmed into Cid Highwind's computer, hoping to uncover clues to Sora's whereabouts through their battles.Īfter the Organization's copies are defeated and the analysis proves inconclusive, Riku is approached by the Fairy Godmother to meet Yen Sid, who suspects that they may be able to find Sora through the dreams of Riku, Kairi, and a nameless girl Sora encountered in the Final World. The "Limitcut Episode" is set one year after Sora's disappearance his allies have since lead an ongoing search for him, while Kairi has entered stasis after volunteering as Ansem the Wise's test subject to help Sora.

Sora and Kairi then visit their friends' worlds-reuniting Chirithy with its owner, Ventus, and restoring Naminé's heart-before returning to the Destiny Islands, where Sora vanishes. Sora finds five fragments in Scala ad Caelum before his past self's final battle with Xehanort, and then traces the remaining two through Riku and Mickey's hearts during the guardians' battle against Xehanort's replicas, restoring Kairi.Īfter defeating Xehanort's merged replicas, Sora and Kairi travel to the Final World to meet Chirithy, whom Sora persuades to return to the Realm of Light. However, Mickey reveals to Sora that Xehanort has hidden the crystal fragments of Kairi's heart as a last resort. Assuming an incorporeal form, Sora travels back in time to the battle between the guardians of light and the Organization, traveling through the guardians' hearts to reach Kairi.Īfter passing through the hearts of Ventus, Aqua, Terra, and Roxas, Sora enters his past self's heart and tries to avert Kairi's fate, but fails. The titular scenario centers around Sora's rescue effort of Kairi. Through experiencing their personal battles firsthand, Sora is about to discover truths that he has never before imagined. Lacking a corporeal form, he traces the hearts of the seven guardians of light. Determined to rescue Kairi, Sora travels to the Keyblade Graveyard a short time before the final battle was to take place. Re Mind – the other tale that unfolded during the climax of KINGDOM HEARTS III.
